package GameMain.View.GameOver
{
	import Engine.Module.ModuleBase;
	
	import flash.display.Sprite;
	
	public class GameOver extends ModuleBase
	{
		
		private var _cardList:Array = new Array();
		
		public function GameOver(p_content:Sprite=null)
		{
			super(p_content);
			
			this._cardList.push(new GameCard(this._content["CARD_1"]));
			this._cardList.push(new GameCard(this._content["CARD_2"]));
			this._cardList.push(new GameCard(this._content["CARD_3"]));
			this._cardList.push(new GameCard(this._content["CARD_4"]));
			this._cardList.push(new GameCard(this._content["CARD_5"]));
			this._cardList.push(new GameCard(this._content["CARD_6"]));
			this._cardList.push(new GameCard(this._content["CARD_7"]));
			this._cardList.push(new GameCard(this._content["CARD_8"]));
			this._cardList.push(new GameCard(this._content["CARD_9"]));
		}
	}
}